Nearing alpha release 0
After some talks in the forum I came to the conclusion that is was a good idea to release an alpha version before the beta and the release. It will allow people to play with it even if many features are not working. I planned to release something maybe at the end of the current week.
Also, just while I am posting I wish to mention I stumbled upon an interesting documentation about Blend Modes. It has lists of the algorithms used to achived common blend modes. Of course with Core Image most of them are already implemented but this might be a good starting point to start implementing variations. Well, that’ll be once I have learnt that famous subset of opengl shading language one needs to master to write efficient CIFilters.

