And here is a big release with lots of thing you might have cared about, had you been reading this. Do you? This new release fixes some very annoying bugs such as problems using ‘Revert to saved’, slow painting on big images, blurry display when loading image at 1:1 due to some stupdi rounding issue. Flip X/Y now applies to selection only and creates a new layer if needed. Same will happen for rotate/rescale.
Also I have taken some time to externalize all dynamic texts (messages, undo labels) so they can easily be translated in the (distant) future.
But most of all ChocoFlop now has support for undo through most of the key operations. This includes painting, erasing, adding/deleting layers, adding filters, painting, moving layers, modifiying masks, layer properties.
Well nearly everything can be undone except:
- actions that modify the size of the current bitmap (rotate, resize)
- adding removing/ layer masks
- modifications of live layer parameters
It is possible (and likely) to end up in weird situations if you do modifications that can not be undone and then undo some previous modification that can. Anyway, we’re still in alpha aren’t we.
That said, even in an uncomplete state, the fact that we now have working unlimited undo gives a feeling of much greater usefulness to the app (as long as you don’t mess with things that still cannot be undone, that is ). You no longer have to reload your document on the first wrong brush stroke