Archive for September, 2006

Problem on MacBook with GPU rendering 0

Hm… someone just reported that ChocoFlop outputs garbage when painting on the MacBook (intel GMA GPU). The MacBook pro however is fine. The only solution seems to use software rendering but that’s not helping much :-(

Thanks Andrea for reporting this.

That’s what it looks like:


(click for bigger image)

OOps for older machines 0

I just had the opportunity to test the previous (and the coming-soon) release on a G4 mac mini which has an unsupported graphics cards… and it seems the OpenGL mode is completely f..ed up :-(

I understand the reports I had seen about this previously. Of course this doesn’t happen using CoreImage mode. So in the meantime, use the prefrences to use full coreimage mode if your machine is unsupported. I’ll try to get that fixed in the next release ..

Coming soon … 3

Since it’s been 30 days since the last update. I thought I short post could help. I am once again, rewriting a whole bunch of things that will definitely incresase speed and hopefully stability.

And we have two new tools coming soon. Rotate and Scale. And it’s all live ladies… You can rotate/scale each layer and paint on it while it’s rotated or drag the selection holding alt and it will create a new layer with the same rotoscale parameters.

Hopefully I can get a stable release in the next days.