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Next version will be MUCH faster

August 4, 2008, 02:39

I still have a lot of work to do but I finally found a solution to the issue that has caused ChocoFlop to be slow when editing filters on large images. The current version becomes unusable with a 10mbpixels image with a radeon X1600. Just add a blur filter on it and you're dead. The upcoming release however supports this pretty pretty well. The whole idea behind CoreImage is that the speed should only be affected by the size of your display (or rather the window). The next release will respect that. : Rotating a layer in a 10megapixels image will still be smooth (unless you have a 10 megapixels screen that is). Well, it's 2:44 am and I am supposed to be efficient at work tomorrow :-)

2 responses to this post

Cool! WIll this fix the "brush that doesn't really keep up with my mousecursor"-problem?

August 8, 2008, 13:25 | andraeas

Well, not always but it surely will help especially is it lags a lot. If you're talking about it lagging a lot then yes, this will most likely fix it (depending on your hardware though). If your'e talking about the slight lag you get when painting on a small image this is due to interpolation which lets the user add enough points in order to get a smooth curve. But I agreee even this should be optional.

Brushes are also being rewritten at some point in the future though, the main goal being to have a faster on screen preview (preview at screen resolution, not full resolution and then rescale as it happens now).

October 3, 2008, 19:03 | Santiago Lema

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